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- package rand
- import (
- "math/rand"
- "sync"
- )
- // Int returns a non-negative pseudo-random int.
- func Int() int { return pseudo.Int() }
- // Intn returns, as an int, a non-negative pseudo-random number in [0,n).
- // It panics if n <= 0.
- func Intn(n int) int { return pseudo.Intn(n) }
- // Int63n returns, as an int64, a non-negative pseudo-random number in [0,n).
- // It panics if n <= 0.
- func Int63n(n int64) int64 { return pseudo.Int63n(n) }
- // Perm returns, as a slice of n ints, a pseudo-random permutation of the integers [0,n).
- func Perm(n int) []int { return pseudo.Perm(n) }
- // Seed uses the provided seed value to initialize the default Source to a
- // deterministic state. If Seed is not called, the generator behaves as if
- // seeded by Seed(1).
- func Seed(n int64) { pseudo.Seed(n) }
- var pseudo = rand.New(&source{src: rand.NewSource(1)})
- type source struct {
- src rand.Source
- mu sync.Mutex
- }
- func (s *source) Int63() int64 {
- s.mu.Lock()
- n := s.src.Int63()
- s.mu.Unlock()
- return n
- }
- func (s *source) Seed(seed int64) {
- s.mu.Lock()
- s.src.Seed(seed)
- s.mu.Unlock()
- }
- // Shuffle pseudo-randomizes the order of elements.
- // n is the number of elements.
- // swap swaps the elements with indexes i and j.
- func Shuffle(n int, swap func(i, j int)) { pseudo.Shuffle(n, swap) }
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