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- package redis
- import (
- "context"
- "crypto/tls"
- "errors"
- "fmt"
- "net"
- "strconv"
- "sync"
- "sync/atomic"
- "time"
- "github.com/cespare/xxhash/v2"
- rendezvous "github.com/dgryski/go-rendezvous" //nolint
- "github.com/go-redis/redis/v8/internal"
- "github.com/go-redis/redis/v8/internal/hashtag"
- "github.com/go-redis/redis/v8/internal/pool"
- "github.com/go-redis/redis/v8/internal/rand"
- )
- var errRingShardsDown = errors.New("redis: all ring shards are down")
- //------------------------------------------------------------------------------
- type ConsistentHash interface {
- Get(string) string
- }
- type rendezvousWrapper struct {
- *rendezvous.Rendezvous
- }
- func (w rendezvousWrapper) Get(key string) string {
- return w.Lookup(key)
- }
- func newRendezvous(shards []string) ConsistentHash {
- return rendezvousWrapper{rendezvous.New(shards, xxhash.Sum64String)}
- }
- //------------------------------------------------------------------------------
- // RingOptions are used to configure a ring client and should be
- // passed to NewRing.
- type RingOptions struct {
- // Map of name => host:port addresses of ring shards.
- Addrs map[string]string
- // NewClient creates a shard client with provided name and options.
- NewClient func(name string, opt *Options) *Client
- // Frequency of PING commands sent to check shards availability.
- // Shard is considered down after 3 subsequent failed checks.
- HeartbeatFrequency time.Duration
- // NewConsistentHash returns a consistent hash that is used
- // to distribute keys across the shards.
- //
- // See https://medium.com/@dgryski/consistent-hashing-algorithmic-tradeoffs-ef6b8e2fcae8
- // for consistent hashing algorithmic tradeoffs.
- NewConsistentHash func(shards []string) ConsistentHash
- // Following options are copied from Options struct.
- Dialer func(ctx context.Context, network, addr string) (net.Conn, error)
- OnConnect func(ctx context.Context, cn *Conn) error
- Username string
- Password string
- DB int
- MaxRetries int
- MinRetryBackoff time.Duration
- MaxRetryBackoff time.Duration
- DialTimeout time.Duration
- ReadTimeout time.Duration
- WriteTimeout time.Duration
- // PoolFIFO uses FIFO mode for each node connection pool GET/PUT (default LIFO).
- PoolFIFO bool
- PoolSize int
- MinIdleConns int
- MaxConnAge time.Duration
- PoolTimeout time.Duration
- IdleTimeout time.Duration
- IdleCheckFrequency time.Duration
- TLSConfig *tls.Config
- Limiter Limiter
- }
- func (opt *RingOptions) init() {
- if opt.NewClient == nil {
- opt.NewClient = func(name string, opt *Options) *Client {
- return NewClient(opt)
- }
- }
- if opt.HeartbeatFrequency == 0 {
- opt.HeartbeatFrequency = 500 * time.Millisecond
- }
- if opt.NewConsistentHash == nil {
- opt.NewConsistentHash = newRendezvous
- }
- if opt.MaxRetries == -1 {
- opt.MaxRetries = 0
- } else if opt.MaxRetries == 0 {
- opt.MaxRetries = 3
- }
- switch opt.MinRetryBackoff {
- case -1:
- opt.MinRetryBackoff = 0
- case 0:
- opt.MinRetryBackoff = 8 * time.Millisecond
- }
- switch opt.MaxRetryBackoff {
- case -1:
- opt.MaxRetryBackoff = 0
- case 0:
- opt.MaxRetryBackoff = 512 * time.Millisecond
- }
- }
- func (opt *RingOptions) clientOptions() *Options {
- return &Options{
- Dialer: opt.Dialer,
- OnConnect: opt.OnConnect,
- Username: opt.Username,
- Password: opt.Password,
- DB: opt.DB,
- MaxRetries: -1,
- DialTimeout: opt.DialTimeout,
- ReadTimeout: opt.ReadTimeout,
- WriteTimeout: opt.WriteTimeout,
- PoolFIFO: opt.PoolFIFO,
- PoolSize: opt.PoolSize,
- MinIdleConns: opt.MinIdleConns,
- MaxConnAge: opt.MaxConnAge,
- PoolTimeout: opt.PoolTimeout,
- IdleTimeout: opt.IdleTimeout,
- IdleCheckFrequency: opt.IdleCheckFrequency,
- TLSConfig: opt.TLSConfig,
- Limiter: opt.Limiter,
- }
- }
- //------------------------------------------------------------------------------
- type ringShard struct {
- Client *Client
- down int32
- }
- func newRingShard(opt *RingOptions, name, addr string) *ringShard {
- clopt := opt.clientOptions()
- clopt.Addr = addr
- return &ringShard{
- Client: opt.NewClient(name, clopt),
- }
- }
- func (shard *ringShard) String() string {
- var state string
- if shard.IsUp() {
- state = "up"
- } else {
- state = "down"
- }
- return fmt.Sprintf("%s is %s", shard.Client, state)
- }
- func (shard *ringShard) IsDown() bool {
- const threshold = 3
- return atomic.LoadInt32(&shard.down) >= threshold
- }
- func (shard *ringShard) IsUp() bool {
- return !shard.IsDown()
- }
- // Vote votes to set shard state and returns true if state was changed.
- func (shard *ringShard) Vote(up bool) bool {
- if up {
- changed := shard.IsDown()
- atomic.StoreInt32(&shard.down, 0)
- return changed
- }
- if shard.IsDown() {
- return false
- }
- atomic.AddInt32(&shard.down, 1)
- return shard.IsDown()
- }
- //------------------------------------------------------------------------------
- type ringShards struct {
- opt *RingOptions
- mu sync.RWMutex
- hash ConsistentHash
- shards map[string]*ringShard // read only
- list []*ringShard // read only
- numShard int
- closed bool
- }
- func newRingShards(opt *RingOptions) *ringShards {
- shards := make(map[string]*ringShard, len(opt.Addrs))
- list := make([]*ringShard, 0, len(shards))
- for name, addr := range opt.Addrs {
- shard := newRingShard(opt, name, addr)
- shards[name] = shard
- list = append(list, shard)
- }
- c := &ringShards{
- opt: opt,
- shards: shards,
- list: list,
- }
- c.rebalance()
- return c
- }
- func (c *ringShards) List() []*ringShard {
- var list []*ringShard
- c.mu.RLock()
- if !c.closed {
- list = c.list
- }
- c.mu.RUnlock()
- return list
- }
- func (c *ringShards) Hash(key string) string {
- key = hashtag.Key(key)
- var hash string
- c.mu.RLock()
- if c.numShard > 0 {
- hash = c.hash.Get(key)
- }
- c.mu.RUnlock()
- return hash
- }
- func (c *ringShards) GetByKey(key string) (*ringShard, error) {
- key = hashtag.Key(key)
- c.mu.RLock()
- if c.closed {
- c.mu.RUnlock()
- return nil, pool.ErrClosed
- }
- if c.numShard == 0 {
- c.mu.RUnlock()
- return nil, errRingShardsDown
- }
- hash := c.hash.Get(key)
- if hash == "" {
- c.mu.RUnlock()
- return nil, errRingShardsDown
- }
- shard := c.shards[hash]
- c.mu.RUnlock()
- return shard, nil
- }
- func (c *ringShards) GetByName(shardName string) (*ringShard, error) {
- if shardName == "" {
- return c.Random()
- }
- c.mu.RLock()
- shard := c.shards[shardName]
- c.mu.RUnlock()
- return shard, nil
- }
- func (c *ringShards) Random() (*ringShard, error) {
- return c.GetByKey(strconv.Itoa(rand.Int()))
- }
- // heartbeat monitors state of each shard in the ring.
- func (c *ringShards) Heartbeat(frequency time.Duration) {
- ticker := time.NewTicker(frequency)
- defer ticker.Stop()
- ctx := context.Background()
- for range ticker.C {
- var rebalance bool
- for _, shard := range c.List() {
- err := shard.Client.Ping(ctx).Err()
- isUp := err == nil || err == pool.ErrPoolTimeout
- if shard.Vote(isUp) {
- internal.Logger.Printf(context.Background(), "ring shard state changed: %s", shard)
- rebalance = true
- }
- }
- if rebalance {
- c.rebalance()
- }
- }
- }
- // rebalance removes dead shards from the Ring.
- func (c *ringShards) rebalance() {
- c.mu.RLock()
- shards := c.shards
- c.mu.RUnlock()
- liveShards := make([]string, 0, len(shards))
- for name, shard := range shards {
- if shard.IsUp() {
- liveShards = append(liveShards, name)
- }
- }
- hash := c.opt.NewConsistentHash(liveShards)
- c.mu.Lock()
- c.hash = hash
- c.numShard = len(liveShards)
- c.mu.Unlock()
- }
- func (c *ringShards) Len() int {
- c.mu.RLock()
- l := c.numShard
- c.mu.RUnlock()
- return l
- }
- func (c *ringShards) Close() error {
- c.mu.Lock()
- defer c.mu.Unlock()
- if c.closed {
- return nil
- }
- c.closed = true
- var firstErr error
- for _, shard := range c.shards {
- if err := shard.Client.Close(); err != nil && firstErr == nil {
- firstErr = err
- }
- }
- c.hash = nil
- c.shards = nil
- c.list = nil
- return firstErr
- }
- //------------------------------------------------------------------------------
- type ring struct {
- opt *RingOptions
- shards *ringShards
- cmdsInfoCache *cmdsInfoCache //nolint:structcheck
- }
- // Ring is a Redis client that uses consistent hashing to distribute
- // keys across multiple Redis servers (shards). It's safe for
- // concurrent use by multiple goroutines.
- //
- // Ring monitors the state of each shard and removes dead shards from
- // the ring. When a shard comes online it is added back to the ring. This
- // gives you maximum availability and partition tolerance, but no
- // consistency between different shards or even clients. Each client
- // uses shards that are available to the client and does not do any
- // coordination when shard state is changed.
- //
- // Ring should be used when you need multiple Redis servers for caching
- // and can tolerate losing data when one of the servers dies.
- // Otherwise you should use Redis Cluster.
- type Ring struct {
- *ring
- cmdable
- hooks
- ctx context.Context
- }
- func NewRing(opt *RingOptions) *Ring {
- opt.init()
- ring := Ring{
- ring: &ring{
- opt: opt,
- shards: newRingShards(opt),
- },
- ctx: context.Background(),
- }
- ring.cmdsInfoCache = newCmdsInfoCache(ring.cmdsInfo)
- ring.cmdable = ring.Process
- go ring.shards.Heartbeat(opt.HeartbeatFrequency)
- return &ring
- }
- func (c *Ring) Context() context.Context {
- return c.ctx
- }
- func (c *Ring) WithContext(ctx context.Context) *Ring {
- if ctx == nil {
- panic("nil context")
- }
- clone := *c
- clone.cmdable = clone.Process
- clone.hooks.lock()
- clone.ctx = ctx
- return &clone
- }
- // Do creates a Cmd from the args and processes the cmd.
- func (c *Ring) Do(ctx context.Context, args ...interface{}) *Cmd {
- cmd := NewCmd(ctx, args...)
- _ = c.Process(ctx, cmd)
- return cmd
- }
- func (c *Ring) Process(ctx context.Context, cmd Cmder) error {
- return c.hooks.process(ctx, cmd, c.process)
- }
- // Options returns read-only Options that were used to create the client.
- func (c *Ring) Options() *RingOptions {
- return c.opt
- }
- func (c *Ring) retryBackoff(attempt int) time.Duration {
- return internal.RetryBackoff(attempt, c.opt.MinRetryBackoff, c.opt.MaxRetryBackoff)
- }
- // PoolStats returns accumulated connection pool stats.
- func (c *Ring) PoolStats() *PoolStats {
- shards := c.shards.List()
- var acc PoolStats
- for _, shard := range shards {
- s := shard.Client.connPool.Stats()
- acc.Hits += s.Hits
- acc.Misses += s.Misses
- acc.Timeouts += s.Timeouts
- acc.TotalConns += s.TotalConns
- acc.IdleConns += s.IdleConns
- }
- return &acc
- }
- // Len returns the current number of shards in the ring.
- func (c *Ring) Len() int {
- return c.shards.Len()
- }
- // Subscribe subscribes the client to the specified channels.
- func (c *Ring) Subscribe(ctx context.Context, channels ...string) *PubSub {
- if len(channels) == 0 {
- panic("at least one channel is required")
- }
- shard, err := c.shards.GetByKey(channels[0])
- if err != nil {
- // TODO: return PubSub with sticky error
- panic(err)
- }
- return shard.Client.Subscribe(ctx, channels...)
- }
- // PSubscribe subscribes the client to the given patterns.
- func (c *Ring) PSubscribe(ctx context.Context, channels ...string) *PubSub {
- if len(channels) == 0 {
- panic("at least one channel is required")
- }
- shard, err := c.shards.GetByKey(channels[0])
- if err != nil {
- // TODO: return PubSub with sticky error
- panic(err)
- }
- return shard.Client.PSubscribe(ctx, channels...)
- }
- // ForEachShard concurrently calls the fn on each live shard in the ring.
- // It returns the first error if any.
- func (c *Ring) ForEachShard(
- ctx context.Context,
- fn func(ctx context.Context, client *Client) error,
- ) error {
- shards := c.shards.List()
- var wg sync.WaitGroup
- errCh := make(chan error, 1)
- for _, shard := range shards {
- if shard.IsDown() {
- continue
- }
- wg.Add(1)
- go func(shard *ringShard) {
- defer wg.Done()
- err := fn(ctx, shard.Client)
- if err != nil {
- select {
- case errCh <- err:
- default:
- }
- }
- }(shard)
- }
- wg.Wait()
- select {
- case err := <-errCh:
- return err
- default:
- return nil
- }
- }
- func (c *Ring) cmdsInfo(ctx context.Context) (map[string]*CommandInfo, error) {
- shards := c.shards.List()
- var firstErr error
- for _, shard := range shards {
- cmdsInfo, err := shard.Client.Command(ctx).Result()
- if err == nil {
- return cmdsInfo, nil
- }
- if firstErr == nil {
- firstErr = err
- }
- }
- if firstErr == nil {
- return nil, errRingShardsDown
- }
- return nil, firstErr
- }
- func (c *Ring) cmdInfo(ctx context.Context, name string) *CommandInfo {
- cmdsInfo, err := c.cmdsInfoCache.Get(ctx)
- if err != nil {
- return nil
- }
- info := cmdsInfo[name]
- if info == nil {
- internal.Logger.Printf(ctx, "info for cmd=%s not found", name)
- }
- return info
- }
- func (c *Ring) cmdShard(ctx context.Context, cmd Cmder) (*ringShard, error) {
- cmdInfo := c.cmdInfo(ctx, cmd.Name())
- pos := cmdFirstKeyPos(cmd, cmdInfo)
- if pos == 0 {
- return c.shards.Random()
- }
- firstKey := cmd.stringArg(pos)
- return c.shards.GetByKey(firstKey)
- }
- func (c *Ring) process(ctx context.Context, cmd Cmder) error {
- var lastErr error
- for attempt := 0; attempt <= c.opt.MaxRetries; attempt++ {
- if attempt > 0 {
- if err := internal.Sleep(ctx, c.retryBackoff(attempt)); err != nil {
- return err
- }
- }
- shard, err := c.cmdShard(ctx, cmd)
- if err != nil {
- return err
- }
- lastErr = shard.Client.Process(ctx, cmd)
- if lastErr == nil || !shouldRetry(lastErr, cmd.readTimeout() == nil) {
- return lastErr
- }
- }
- return lastErr
- }
- func (c *Ring) Pipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
- return c.Pipeline().Pipelined(ctx, fn)
- }
- func (c *Ring) Pipeline() Pipeliner {
- pipe := Pipeline{
- ctx: c.ctx,
- exec: c.processPipeline,
- }
- pipe.init()
- return &pipe
- }
- func (c *Ring) processPipeline(ctx context.Context, cmds []Cmder) error {
- return c.hooks.processPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error {
- return c.generalProcessPipeline(ctx, cmds, false)
- })
- }
- func (c *Ring) TxPipelined(ctx context.Context, fn func(Pipeliner) error) ([]Cmder, error) {
- return c.TxPipeline().Pipelined(ctx, fn)
- }
- func (c *Ring) TxPipeline() Pipeliner {
- pipe := Pipeline{
- ctx: c.ctx,
- exec: c.processTxPipeline,
- }
- pipe.init()
- return &pipe
- }
- func (c *Ring) processTxPipeline(ctx context.Context, cmds []Cmder) error {
- return c.hooks.processPipeline(ctx, cmds, func(ctx context.Context, cmds []Cmder) error {
- return c.generalProcessPipeline(ctx, cmds, true)
- })
- }
- func (c *Ring) generalProcessPipeline(
- ctx context.Context, cmds []Cmder, tx bool,
- ) error {
- cmdsMap := make(map[string][]Cmder)
- for _, cmd := range cmds {
- cmdInfo := c.cmdInfo(ctx, cmd.Name())
- hash := cmd.stringArg(cmdFirstKeyPos(cmd, cmdInfo))
- if hash != "" {
- hash = c.shards.Hash(hash)
- }
- cmdsMap[hash] = append(cmdsMap[hash], cmd)
- }
- var wg sync.WaitGroup
- for hash, cmds := range cmdsMap {
- wg.Add(1)
- go func(hash string, cmds []Cmder) {
- defer wg.Done()
- _ = c.processShardPipeline(ctx, hash, cmds, tx)
- }(hash, cmds)
- }
- wg.Wait()
- return cmdsFirstErr(cmds)
- }
- func (c *Ring) processShardPipeline(
- ctx context.Context, hash string, cmds []Cmder, tx bool,
- ) error {
- // TODO: retry?
- shard, err := c.shards.GetByName(hash)
- if err != nil {
- setCmdsErr(cmds, err)
- return err
- }
- if tx {
- return shard.Client.processTxPipeline(ctx, cmds)
- }
- return shard.Client.processPipeline(ctx, cmds)
- }
- func (c *Ring) Watch(ctx context.Context, fn func(*Tx) error, keys ...string) error {
- if len(keys) == 0 {
- return fmt.Errorf("redis: Watch requires at least one key")
- }
- var shards []*ringShard
- for _, key := range keys {
- if key != "" {
- shard, err := c.shards.GetByKey(hashtag.Key(key))
- if err != nil {
- return err
- }
- shards = append(shards, shard)
- }
- }
- if len(shards) == 0 {
- return fmt.Errorf("redis: Watch requires at least one shard")
- }
- if len(shards) > 1 {
- for _, shard := range shards[1:] {
- if shard.Client != shards[0].Client {
- err := fmt.Errorf("redis: Watch requires all keys to be in the same shard")
- return err
- }
- }
- }
- return shards[0].Client.Watch(ctx, fn, keys...)
- }
- // Close closes the ring client, releasing any open resources.
- //
- // It is rare to Close a Ring, as the Ring is meant to be long-lived
- // and shared between many goroutines.
- func (c *Ring) Close() error {
- return c.shards.Close()
- }
|